The first is… we don’t see a necromorph until forty-five minutes into the movie? What? Granted, that’s probably only going to be a problem for the gamers, but then like I said, I assume most everyone watching this will be familiar with the games. Ultimately, there are two main problems with Aftermath. It’s Dead Space, you idiots, WE WANT THESE. If you have not yet (a) seen Aftermath and/or (b) played Dead Space 2, which by default gives away the end of the movie, skip the next paragraph. SPOILER ALERT: If you haven’t played the games, the plot summary contains major spoilers for the film (I assume most people interested in watching the movie will be fans of the game, so I’m not terribly concerned about spoilers). Is it these guys I should be yelling at? I got no clue. For what it’s worth, the two listed are Jung-eun Kim ( Millennium Actress) and Eun-kyung Kwon (in is feature debut). In this case, I can’t quite be sure who that is the credits list “key animation director”s, but only for two of the sequences (there are five, four flashbacks and a wraparound). You have to expect overacting from the voice characters, you obviously don’t have to worry about cinematography, lighting, etc., and the most important guy behind the camera isn’t the director, it’s the lead animator. Animated movies have to be judged on a different set of criteria than live-action movies do. Understand that “liked” is a term I’m using loosely here. I liked, give or take, the first animated Dead Space movie, and I liked, give or take, Aftermath (current Netflix rating, according to my instant-streaming page: 1.9), which covers the events between the first and second games. I have since watched four of them, and have only agreed with one ( Hellraiser: Revelations). As of yesterday morning, I had fifteen movies on my Netflix queue rated less than two stars.
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